/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "Components/EditorWhiteBoxColliderComponent.h" #include "EditorWhiteBoxComponent.h" #include "EditorWhiteBoxSystemComponent.h" #include "WhiteBoxEditorModule.h" namespace WhiteBox { AZ_CLASS_ALLOCATOR_IMPL(WhiteBoxEditorModule, AZ::SystemAllocator, 0) WhiteBoxEditorModule::WhiteBoxEditorModule() : WhiteBoxModule() { // push results of [MyComponent]::CreateDescriptor() into m_descriptors here m_descriptors.insert( m_descriptors.end(), { EditorWhiteBoxSystemComponent::CreateDescriptor(), EditorWhiteBoxComponent::CreateDescriptor(), EditorWhiteBoxColliderComponent::CreateDescriptor(), }); } WhiteBoxEditorModule::~WhiteBoxEditorModule() = default; AZ::ComponentTypeList WhiteBoxEditorModule::GetRequiredSystemComponents() const { // add required SystemComponents to the SystemEntity return AZ::ComponentTypeList{azrtti_typeid()}; } } // namespace WhiteBox AZ_DECLARE_MODULE_CLASS(Gem_WhiteBoxEditor, WhiteBox::WhiteBoxEditorModule)