/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "ConsoleBus.h" #include namespace AzFramework { void ConsoleRequests::Reflect(AZ::ReflectContext* context) { if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) { behaviorContext->EBus("ConsoleRequestBus") ->Attribute(AZ::Script::Attributes::Category, "Utilities") ->Event("ExecuteConsoleCommand", &ConsoleRequestBus::Events::ExecuteConsoleCommand) ; } } /** * Behavior Context forwarder */ class ConsoleNotificationBusBehaviorHandler : public ConsoleNotificationBus::Handler, public AZ::BehaviorEBusHandler { public: AZ_EBUS_BEHAVIOR_BINDER(ConsoleNotificationBusBehaviorHandler, "{EE90D2DA-9339-4CE6-AF98-AF81E00E2AB3}", AZ::SystemAllocator, OnConsoleCommandExecuted); void OnConsoleCommandExecuted(const char* command) override { Call(FN_OnConsoleCommandExecuted, command); } }; void ConsoleNotifications::Reflect(AZ::ReflectContext* context) { if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) { behaviorContext->EBus("ConsoleNotificationBus") ->Attribute(AZ::Script::Attributes::Category, "Utilities") ->Handler() ; } } }