/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace EMotionFX { class CommandRunnerFixtureBase : public UIFixture { public: void TearDown() override; void ExecuteCommands(std::vector commands); const AZStd::vector& GetResults(); private: AZStd::vector m_results; }; class CommandRunnerFixture : public CommandRunnerFixtureBase , public ::testing::WithParamInterface> { }; } // end namespace EMotionFX