/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #if !defined(Q_MOC_RUN) #include #include #endif namespace EMotionFX { namespace Pipeline { namespace UI { class LODTreeSelectionWidget : public SceneUI::NodeTreeSelectionWidget { Q_OBJECT public: AZ_CLASS_ALLOCATOR_DECL LODTreeSelectionWidget(QWidget* parent); void HideUncheckable(bool hide); protected: virtual void ResetNewTreeWidget(const SceneContainers::Scene& scene); bool m_hideUncheckableItem; }; } } }