/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once // include the required headers #include "StandardHeaders.h" #include "Attribute.h" #include namespace MCore { /** * The string attribute class. * This attribute represents one string. */ class MCORE_API AttributeString : public Attribute { AZ_CLASS_ALLOCATOR(AttributeString, AttributeAllocator, 0) friend class AttributeFactory; public: enum { TYPE_ID = 0x00000003 }; static AttributeString* Create(const AZStd::string& value); static AttributeString* Create(const char* value = ""); MCORE_INLINE uint8* GetRawDataPointer() { return reinterpret_cast(mValue.data()); } MCORE_INLINE uint32 GetRawDataSize() const { return static_cast(mValue.size()); } // adjust values MCORE_INLINE const char* AsChar() const { return mValue.c_str(); } MCORE_INLINE const AZStd::string& GetValue() const { return mValue; } MCORE_INLINE void SetValue(const AZStd::string& value) { mValue = value; } // overloaded from the attribute base class Attribute* Clone() const override { return AttributeString::Create(mValue); } const char* GetTypeString() const override { return "AttributeString"; } bool InitFrom(const Attribute* other) override { if (other->GetType() != TYPE_ID) { return false; } mValue = static_cast(other)->GetValue(); return true; } bool InitFromString(const AZStd::string& valueString) override { mValue = valueString; return true; } bool ConvertToString(AZStd::string& outString) const override { outString = mValue; return true; } uint32 GetClassSize() const override { return sizeof(AttributeString); } uint32 GetDefaultInterfaceType() const override { return ATTRIBUTE_INTERFACETYPE_STRING; } private: AZStd::string mValue; /**< The string value. */ AttributeString() : Attribute(TYPE_ID) { } AttributeString(const AZStd::string& value) : Attribute(TYPE_ID) , mValue(value) { } AttributeString(const char* value) : Attribute(TYPE_ID) , mValue(value) { } ~AttributeString() { mValue.clear(); } }; } // namespace MCore