/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #ifdef HAVE_BENCHMARK #include #include namespace PhysX::Benchmarks { //! Used to measure how much overhead fixture adds to benchmark runs. class BenchmarkablePhysXBenchmarkFixture : public PhysX::GenericPhysicsFixture { public: void SetUp() { PhysX::GenericPhysicsFixture::SetUpInternal(); } void TearDown() { PhysX::GenericPhysicsFixture::TearDownInternal(); } }; void BM_PhysXBenchmarkFixture(benchmark::State& state) { for (auto _ : state) { auto fixture = std::make_unique(); fixture->SetUp(); fixture->TearDown(); benchmark::DoNotOptimize(*fixture); } } BENCHMARK(BM_PhysXBenchmarkFixture)->Unit(benchmark::kMillisecond); } #endif //HAVE_BENCHMARK