/* * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #ifdef IMGUI_ENABLED # include # include #endif namespace Multiplayer { class MultiplayerDebugSystemComponent final : public AZ::Component #ifdef IMGUI_ENABLED , public ImGui::ImGuiUpdateListenerBus::Handler #endif { public: AZ_COMPONENT(MultiplayerDebugSystemComponent, "{060BF3F1-0BFE-4FCE-9C3C-EE991F0DA581}"); static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatbile); ~MultiplayerDebugSystemComponent() override = default; //! AZ::Component overrides //! @{ void Activate() override; void Deactivate() override; //! @} #ifdef IMGUI_ENABLED //! ImGui::ImGuiUpdateListenerBus overrides //! @{ void OnImGuiMainMenuUpdate() override; void OnImGuiUpdate() override; //! @} #endif private: bool m_displayNetworkingStats = false; bool m_displayMultiplayerStats = false; }; }