/* * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "FastNoise_precompiled.h" #include #include #include namespace FastNoiseGem { FastNoiseEditorModule::FastNoiseEditorModule() { m_descriptors.insert(m_descriptors.end(), { EditorFastNoiseGradientComponent::CreateDescriptor() }); } AZ::ComponentTypeList FastNoiseEditorModule::GetRequiredSystemComponents() const { AZ::ComponentTypeList requiredComponents = FastNoiseModule::GetRequiredSystemComponents(); return requiredComponents; } } AZ_DECLARE_MODULE_CLASS(Gem_FastNoiseEditor, FastNoiseGem::FastNoiseEditorModule)