/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include namespace AZ { namespace Render { //! A descriptor used to configure the SMAA feature struct SMAAConfigurationDescriptor final { AZ_TYPE_INFO(SMAAConfigurationDescriptor, "{0A546684-7E31-4C00-874C-7DFB3D12A0A6}"); static void Reflect(AZ::ReflectContext* context); //! Configuration name AZStd::string m_name; uint32_t m_enable; uint32_t m_edgeDetectionMode; uint32_t m_outputMode; uint32_t m_quality; }; } // namespace Render } // namespace AZ