#pragma once /* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include namespace PhysX { namespace Pipeline { class MeshBehavior : public AZ::SceneAPI::SceneCore::BehaviorComponent , public AZ::SceneAPI::Events::ManifestMetaInfoBus::Handler , public AZ::SceneAPI::Events::AssetImportRequestBus::Handler { public: AZ_COMPONENT(MeshBehavior, "{B6AFB216-2A49-402F-A2B1-C3A17812D53F}", AZ::SceneAPI::SceneCore::BehaviorComponent); ~MeshBehavior() override = default; void Activate() override; void Deactivate() override; static void Reflect(AZ::ReflectContext* context); void GetCategoryAssignments(CategoryRegistrationList& categories, const AZ::SceneAPI::Containers::Scene& scene) override; void InitializeObject(const AZ::SceneAPI::Containers::Scene& scene, AZ::SceneAPI::DataTypes::IManifestObject& target) override; AZ::SceneAPI::Events::ProcessingResult UpdateManifest(AZ::SceneAPI::Containers::Scene& scene, ManifestAction action, RequestingApplication requester) override; private: AZ::SceneAPI::Events::ProcessingResult BuildDefault(AZ::SceneAPI::Containers::Scene& scene) const; AZ::SceneAPI::Events::ProcessingResult UpdatePhysXMeshGroups(AZ::SceneAPI::Containers::Scene& scene) const; }; } // Pipeline } // PhysX