/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include namespace PhysX::JointsComponentModeCommon { const AZStd::string_view ParamaterNames::TwistLimits = "Twist Limits"; const AZStd::string_view ParamaterNames::Damping = "Damping"; const AZStd::string_view ParamaterNames::MaxForce = "Maximum Force"; const AZStd::string_view ParamaterNames::MaxTorque = "Maximum Torque"; const AZStd::string_view ParamaterNames::Position = "Position"; const AZStd::string_view ParamaterNames::Rotation = "Rotation"; const AZStd::string_view ParamaterNames::SnapPosition = "Snap Position"; const AZStd::string_view ParamaterNames::SnapRotation = "Snap Rotation"; const AZStd::string_view ParamaterNames::Stiffness = "Stiffness"; const AZStd::string_view ParamaterNames::SwingLimit = "Swing Limits"; const AZStd::string_view ParamaterNames::Transform = "Transform"; const AZStd::string_view ParamaterNames::ComponentMode = "Component Mode"; const AZStd::string_view ParamaterNames::LeadEntity = "Lead Entity"; } // namespace PhysX::JointsComponentModeCommon