/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #if !defined(Q_MOC_RUN) #include #include #endif namespace AzPhysics { class CollisionConfiguration; struct SceneConfiguration; } namespace Ui { class EditorWindowClass; } namespace PhysX { struct PhysXSystemConfiguration; namespace Debug { struct DebugConfiguration; } namespace Editor { /// Window pane wrapper for the PhysX Configuration Widget. /// class EditorWindow : public QWidget { Q_OBJECT public: AZ_CLASS_ALLOCATOR(EditorWindow, AZ::SystemAllocator, 0); static void RegisterViewClass(); explicit EditorWindow(QWidget* parent = nullptr); private: static void SaveConfiguration( const PhysX::PhysXSystemConfiguration& physXSystemConfiguration, const PhysX::Debug::DebugConfiguration& physXDebugConfiguration, const AzPhysics::SceneConfiguration& defaultSceneConfiguration); QScopedPointer m_ui; }; } };