/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #ifndef CRYINCLUDE_CRYMOVIE_SCREENFADERTRACK_H #define CRYINCLUDE_CRYMOVIE_SCREENFADERTRACK_H #pragma once #include "IMovieSystem.h" #include "AnimTrack.h" class CScreenFaderTrack : public TAnimTrack { public: AZ_CLASS_ALLOCATOR(CScreenFaderTrack, AZ::SystemAllocator, 0); AZ_RTTI(CScreenFaderTrack, "{3279BB19-D32D-482E-BD6E-C2DCD8858328}", IAnimTrack); //----------------------------------------------------------------------------- //! CScreenFaderTrack(); ~CScreenFaderTrack(); //----------------------------------------------------------------------------- //! IAnimTrack Method Overriding. //----------------------------------------------------------------------------- void GetKeyInfo(int key, const char*& description, float& duration) override; void SerializeKey(IScreenFaderKey& key, XmlNodeRef& keyNode, bool bLoading) override; void SetFlags(int flags) override; void PreloadTextures(); ITexture* GetActiveTexture() const; void SetScreenFaderTrackDefaults(); bool IsTextureVisible() const {return m_bTextureVisible; }; void SetTextureVisible(bool bVisible){m_bTextureVisible = bVisible; }; Vec4 GetDrawColor() const {return m_drawColor; }; void SetDrawColor(Vec4 vDrawColor){m_drawColor = vDrawColor; }; int GetLastTextureID() const { return m_lastTextureID; }; void SetLastTextureID(int nTextureID){ m_lastTextureID = nTextureID; }; bool SetActiveTexture(int index); static void Reflect(AZ::ReflectContext* context); private: void ReleasePreloadedTextures(); std::vector m_preloadedTextures; bool m_bTextureVisible; Vec4 m_drawColor; int m_lastTextureID; }; #endif // CRYINCLUDE_CRYMOVIE_SCREENFADERTRACK_H