/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include "GesturesSystemComponent.h" #include namespace Gestures { class GesturesModule : public CryHooksModule { public: AZ_RTTI(GesturesModule, "{5648A92C-04A3-4E30-B4E2-B0AEB280CA44}", CryHooksModule); AZ_CLASS_ALLOCATOR(GesturesModule, AZ::SystemAllocator, 0); GesturesModule() : CryHooksModule() { // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here. m_descriptors.insert(m_descriptors.end(), { GesturesSystemComponent::CreateDescriptor(), }); } /** * Add required SystemComponents to the SystemEntity. */ AZ::ComponentTypeList GetRequiredSystemComponents() const override { return AZ::ComponentTypeList{ azrtti_typeid(), }; } }; } // DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM // The first parameter should be GemName_GemIdLower // The second should be the fully qualified name of the class above AZ_DECLARE_MODULE_CLASS(Gem_Gestures, Gestures::GesturesModule)