/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include namespace EMotionFX { class ActorNotificationTestBus : public ActorNotificationBus::Handler { public: ActorNotificationTestBus() { ActorNotificationBus::Handler::BusConnect(); } ~ActorNotificationTestBus() { ActorNotificationBus::Handler::BusDisconnect(); } MOCK_METHOD1(OnActorCreated, void(Actor*)); MOCK_METHOD1(OnActorDestroyed, void(Actor*)); }; TEST_F(SystemComponentFixture, ActorNotificationBusTest) { ActorNotificationTestBus testBus; EXPECT_CALL(testBus, OnActorCreated(testing::_)); Actor* actor = aznew Actor("TestActor"); EXPECT_CALL(testBus, OnActorDestroyed(actor)); delete actor; } } // end namespace EMotionFX