""" All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or its licensors. For complete copyright and license terms please see the LICENSE at the root of this distribution (the "License"). All use of this software is governed by the License, or, if provided, by the license below or the license accompanying this file. Do not remove or modify any license notices. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. """ import azlmbr.scene as sceneApi import json # Wraps the AZ.SceneAPI.Containers.SceneGraph.NodeIndex internal class class SceneGraphNodeIndex: def __init__(self, sceneGraphNodeIndex) -> None: self.nodeIndex = sceneGraphNodeIndex def as_number(self): return self.nodeIndex.AsNumber() def distance(self, other): return self.nodeIndex.Distance(other) def is_valid(self) -> bool: return self.nodeIndex.IsValid() def equal(self, other) -> bool: return self.nodeIndex.Equal(other) # Wraps AZ.SceneAPI.Containers.SceneGraph.Name internal class class SceneGraphName(): def __init__(self, sceneGraphName) -> None: self.name = sceneGraphName def get_path(self) -> str: return self.name.GetPath() def get_name(self) -> str: return self.name.GetName() # Wraps AZ.SceneAPI.Containers.SceneGraph class class SceneGraph(): def __init__(self, sceneGraphInstance) -> None: self.sceneGraph = sceneGraphInstance @classmethod def is_valid_name(cls, name): return sceneApi.SceneGraph_IsValidName(name) @classmethod def node_seperation_character(cls): return sceneApi.SceneGraph_GetNodeSeperationCharacter() def get_node_name(self, node): return self.sceneGraph.GetNodeName(node) def get_root(self): return self.sceneGraph.GetRoot() def has_node_content(self, node) -> bool: return self.sceneGraph.HasNodeContent(node) def has_node_sibling(self, node) -> bool: return self.sceneGraph.HasNodeSibling(node) def has_node_child(self, node) -> bool: return self.sceneGraph.HasNodeChild(node) def has_node_parent(self, node) -> bool: return self.sceneGraph.HasNodeParent(node) def is_node_end_point(self, node) -> bool: return self.sceneGraph.IsNodeEndPoint(node) def get_node_parent(self, node): return self.sceneGraph.GetNodeParent(node) def get_node_sibling(self, node): return self.sceneGraph.GetNodeSibling(node) def get_node_child(self, node): return self.sceneGraph.GetNodeChild(node) def get_node_count(self): return self.sceneGraph.GetNodeCount() def find_with_path(self, path): return self.sceneGraph.FindWithPath(path) def find_with_root_and_path(self, root, path): return self.sceneGraph.FindWithRootAndPath(root, path) def get_node_content(self, node): return self.sceneGraph.GetNodeContent(node) # Contains a dictionary to contain and export AZ.SceneAPI.Containers.SceneManifest class SceneManifest(): def __init__(self): self.manifest = {'values': []} def add_mesh_group(self, name) -> dict: meshGroup = {} meshGroup['$type'] = '{07B356B7-3635-40B5-878A-FAC4EFD5AD86} MeshGroup' meshGroup['name'] = name meshGroup['nodeSelectionList'] = {'selectedNodes': [], 'unselectedNodes': []} meshGroup['rules'] = {'rules': [{'$type': 'MaterialRule'}]} self.manifest['values'].append(meshGroup) return meshGroup def mesh_group_select_node(self, meshGroup, nodeName): meshGroup['nodeSelectionList']['selectedNodes'].append(nodeName) def mesh_group_unselect_node(self, meshGroup, nodeName): meshGroup['nodeSelectionList']['unselectedNodes'].append(nodeName) def mesh_group_add_advanced_coordinate_system(self, meshGroup, originNodeName, translation, rotation, scale): originRule = {} originRule['$type'] = 'CoordinateSystemRule' originRule['useAdvancedData'] = True originRule['originNodeName'] = '' if originNodeName is None else originNodeName if translation is not None: originRule['translation'] = translation if rotation is not None: originRule['rotation'] = rotation if scale != 1.0: originRule['scale'] = scale meshGroup['rules']['rules'].append(originRule) def mesh_group_add_comment(self, meshGroup, comment): commentRule = {} commentRule['$type'] = 'CommentRule' commentRule['comment'] = comment meshGroup['rules']['rules'].append(commentRule) def export(self): return json.dumps(self.manifest)