/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace MaterialEditor { class MaterialThumbnailRenderer; class MaterialEditorApplication : public AtomToolsFramework::AtomToolsApplication { public: AZ_TYPE_INFO(MaterialEditor::MaterialEditorApplication, "{30F90CA5-1253-49B5-8143-19CEE37E22BB}"); using Base = AtomToolsFramework::AtomToolsApplication; MaterialEditorApplication(int* argc, char*** argv); ////////////////////////////////////////////////////////////////////////// // AzFramework::Application void CreateStaticModules(AZStd::vector& outModules) override; const char* GetCurrentConfigurationName() const override; private: void ProcessCommandLine(const AZ::CommandLine& commandLine) override; AZStd::string GetBuildTargetName() const override; AZStd::vector GetCriticalAssetFilters() const override; }; } // namespace MaterialEditor