/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "SurfaceData_precompiled.h" #include "EditorSurfaceDataColliderComponent.h" #include #include #include #include namespace SurfaceData { void EditorSurfaceDataColliderComponent::Reflect(AZ::ReflectContext* context) { BaseClassType::ReflectSubClass(context, 2, &LmbrCentral::EditorWrappedComponentBaseVersionConverter); } }