/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include "ValuePointerReferenceExample.h" namespace ScriptCanvasTesting { namespace Nodeables { AZStd::vector ReturnTypeExample::ReturnByValue() { return m_internalVector; } AZStd::vector* ReturnTypeExample::ReturnByPointer() { return &m_internalVector; } AZStd::vector& ReturnTypeExample::ReturnByReference() { return m_internalVector; } AZStd::vector BranchInputTypeExample::GetInternalVector() { return m_internalVector; } void BranchInputTypeExample::BranchesOnInputType(AZStd::string inputType) { if (inputType == "Value") { CallByValue(m_internalVector); } else if (inputType == "Pointer") { CallByPointer(&m_internalVector); } } void InputTypeExample::ClearByValue(AZStd::vector input) { input.clear(); } void InputTypeExample::ClearByPointer(AZStd::vector* input) { if (input) { input->clear(); } } void InputTypeExample::ClearByReference(AZStd::vector& input) { input.clear(); } void PropertyExample::In() { for ([[maybe_unused]] auto& num : Numbers) { AZ_TracePrintf("ScriptCanvas", "%f", num); } AZ_TracePrintf("ScriptCanvas", "Slang: %s", Slang.c_str()); } } }