/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace NvCloth { //! Class for runtime Cloth Component. class ClothComponent : public AZ::Component , public AZ::Render::MeshComponentNotificationBus::Handler { public: AZ_COMPONENT(ClothComponent, "{AC9B8FA0-A6DA-4377-8219-25BA7E4A22E9}"); static void Reflect(AZ::ReflectContext* context); ClothComponent() = default; explicit ClothComponent(const ClothConfiguration& config); AZ_DISABLE_COPY_MOVE(ClothComponent); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); const ClothComponentMesh* GetClothComponentMesh() const { return m_clothComponentMesh.get(); } protected: // AZ::Component overrides ... void Activate() override; void Deactivate() override; // AZ::Render::MeshComponentNotificationBus::Handler overrides ... void OnModelReady(const AZ::Data::Asset& modelAsset, const AZ::Data::Instance& model) override; void OnModelPreDestroy() override; private: ClothConfiguration m_config; AZStd::unique_ptr m_clothComponentMesh; }; } // namespace NvCloth