/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include "FastNoise_precompiled.h" #include namespace FastNoiseGem { class FastNoiseModule : public AZ::Module { public: AZ_RTTI(FastNoiseModule, "{D2E0B087-0033-4D23-8985-C2FD46BDE080}", AZ::Module); AZ_CLASS_ALLOCATOR(FastNoiseModule, AZ::SystemAllocator, 0); FastNoiseModule(); AZ::ComponentTypeList GetRequiredSystemComponents() const override; }; }