/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include namespace DebugDraw { class DebugDrawLineComponent : public AZ::Component { friend class DebugDrawSystemComponent; public: AZ_COMPONENT(DebugDrawLineComponent, "{E7CBA314-CD9C-4625-AF65-B28369FE272A}"); static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent); DebugDrawLineComponent() = default; explicit DebugDrawLineComponent(const DebugDrawLineElement& element); ~DebugDrawLineComponent() override = default; //////////////////////////////////////////////////////////////////////// // AZ::Component interface implementation void Init() override; void Activate() override; void Deactivate() override; //////////////////////////////////////////////////////////////////////// protected: DebugDrawLineElement m_element; }; }