/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace Terrain { TerrainModule::TerrainModule() : AZ::Module() { m_descriptors.insert(m_descriptors.end(), { TerrainSurfaceMaterialsListComponent::CreateDescriptor(), TerrainSystemComponent::CreateDescriptor(), TerrainWorldComponent::CreateDescriptor(), TerrainWorldDebuggerComponent::CreateDescriptor(), TerrainWorldRendererComponent::CreateDescriptor(), TerrainHeightGradientListComponent::CreateDescriptor(), TerrainLayerSpawnerComponent::CreateDescriptor(), TerrainMacroMaterialComponent::CreateDescriptor(), TerrainSurfaceGradientListComponent::CreateDescriptor(), TerrainSurfaceDataSystemComponent::CreateDescriptor(), TerrainPhysicsColliderComponent::CreateDescriptor() }); } AZ::ComponentTypeList TerrainModule::GetRequiredSystemComponents() const { return AZ::ComponentTypeList{ azrtti_typeid(), azrtti_typeid(), }; } } #if !defined(TERRAIN_EDITOR) // DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM // The first parameter should be GemName_GemIdLower // The second should be the fully qualified name of the class above AZ_DECLARE_MODULE_CLASS(Gem_Terrain, Terrain::TerrainModule) #endif