/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include #include namespace AZ { namespace Render { void MaterialAssignment::Reflect(ReflectContext* context) { MaterialAssignmentId::Reflect(context); if (auto serializeContext = azrtti_cast(context)) { serializeContext->RegisterGenericType(); serializeContext->RegisterGenericType(); serializeContext->Class() ->Version(1) ->Field("MaterialAsset", &MaterialAssignment::m_materialAsset) ->Field("PropertyOverrides", &MaterialAssignment::m_propertyOverrides) ; } if (auto behaviorContext = azrtti_cast(context)) { behaviorContext->Class("MaterialAssignment") ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) ->Attribute(AZ::Script::Attributes::Category, "render") ->Attribute(AZ::Script::Attributes::Module, "render") ->Constructor() ->Constructor() ->Constructor() ->Constructor&>() ->Constructor&, const Data::Instance&>() ->Method("ToString", &MaterialAssignment::ToString) ->Property("materialAsset", BehaviorValueProperty(&MaterialAssignment::m_materialAsset)) ->Property("propertyOverrides", BehaviorValueProperty(&MaterialAssignment::m_propertyOverrides)) ; behaviorContext->ConstantProperty("DefaultMaterialAssignment", BehaviorConstant(DefaultMaterialAssignment)) ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) ->Attribute(AZ::Script::Attributes::Category, "render") ->Attribute(AZ::Script::Attributes::Module, "render"); behaviorContext->ConstantProperty("DefaultMaterialAssignmentId", BehaviorConstant(DefaultMaterialAssignmentId)) ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) ->Attribute(AZ::Script::Attributes::Category, "render") ->Attribute(AZ::Script::Attributes::Module, "render"); behaviorContext->ConstantProperty("DefaultMaterialAssignmentMap", BehaviorConstant(DefaultMaterialAssignmentMap)) ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) ->Attribute(AZ::Script::Attributes::Category, "render") ->Attribute(AZ::Script::Attributes::Module, "render"); } } } // namespace Render } // namespace AZ