/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace Blast { /// /// System component for Blast editor /// class EditorSystemComponent : public AZ::Component , private AzToolsFramework::EditorEvents::Bus::Handler { public: AZ_COMPONENT(EditorSystemComponent, "{D29CF1A3-5E2C-4385-8541-F7CE78D5FFF8}"); static void Reflect(AZ::ReflectContext* context); EditorSystemComponent() = default; private: static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { provided.push_back(AZ_CRC("BlastEditorService", 0xeddfed0d)); } static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required) { required.push_back(AZ_CRC("BlastService", 0x46927a9f)); } AZStd::unique_ptr m_editorBlastChunksAssetHandler; // AZ::Component void Activate() override; void Deactivate() override; // AzToolsFramework::EditorEvents void NotifyRegisterViews() override; }; } // namespace Blast