/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include namespace SandboxEditor { class ModernViewportCameraControllerInstance final : public AzFramework::MultiViewportControllerInstanceInterface, private AzFramework::ViewportDebugDisplayEventBus::Handler { public: explicit ModernViewportCameraControllerInstance(AzFramework::ViewportId viewportId); ~ModernViewportCameraControllerInstance(); // MultiViewportControllerInstanceInterface overrides ... bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override; void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override; // AzFramework::ViewportDebugDisplayEventBus ... void DisplayViewport(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override; private: struct Impl; AZStd::unique_ptr m_impl; }; using ModernViewportCameraController = AzFramework::MultiViewportController; } // namespace SandboxEditor