#pragma once /* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include namespace AZ { namespace SceneAPI { class SceneDataStandaloneAllocator { public: SCENE_DATA_API static void Initialize(AZ::EnvironmentInstance environment); SCENE_DATA_API static void TearDown(); private: static bool m_allocatorInitialized; }; } // namespace SceneAPI } // namespace AZ