/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace EMStudio { class AnimViewportRequests : public AZ::EBusTraits { public: static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; //! Update the camera view mode. virtual void UpdateCameraViewMode(EMStudio::RenderOptions::CameraViewMode mode) = 0; //! Update the camera follow up option virtual void UpdateCameraFollowUp(bool followUp) = 0; //! Update render flags virtual void UpdateRenderFlags(EMotionFX::ActorRenderFlags renderFlags) = 0; }; using AnimViewportRequestBus = AZ::EBus; } // namespace EMStudio