# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # set(FILES Include/AtomLyIntegration/CommonFeatures/Material/EditorMaterialSystemComponentRequestBus.h Include/AtomLyIntegration/CommonFeatures/ReflectionProbe/EditorReflectionProbeBus.h Include/AtomLyIntegration/CommonFeatures/Thumbnails/ThumbnailFeatureProcessorProviderBus.h Source/Module.cpp Source/Animation/EditorAttachmentComponent.h Source/Animation/EditorAttachmentComponent.cpp Source/EditorCommonFeaturesSystemComponent.h Source/EditorCommonFeaturesSystemComponent.cpp Source/CoreLights/EditorAreaLightComponent.h Source/CoreLights/EditorAreaLightComponent.cpp Source/CoreLights/EditorDirectionalLightComponent.h Source/CoreLights/EditorDirectionalLightComponent.cpp Source/Decals/EditorDecalComponent.h Source/Decals/EditorDecalComponent.cpp Source/DiffuseGlobalIllumination/EditorDiffuseProbeGridComponent.h Source/DiffuseGlobalIllumination/EditorDiffuseProbeGridComponent.cpp Source/DiffuseGlobalIllumination/EditorDiffuseGlobalIlluminationComponent.h Source/DiffuseGlobalIllumination/EditorDiffuseGlobalIlluminationComponent.cpp Source/Grid/EditorGridComponent.h Source/Grid/EditorGridComponent.cpp Source/ImageBasedLights/EditorImageBasedLightComponent.h Source/ImageBasedLights/EditorImageBasedLightComponent.cpp Source/Material/EditorMaterialComponent.cpp Source/Material/EditorMaterialComponent.h Source/Material/EditorMaterialComponentUtil.cpp Source/Material/EditorMaterialComponentUtil.h Source/Material/EditorMaterialComponentSlot.cpp Source/Material/EditorMaterialComponentSlot.h Source/Material/EditorMaterialComponentExporter.cpp Source/Material/EditorMaterialComponentExporter.h Source/Material/EditorMaterialComponentInspector.cpp Source/Material/EditorMaterialComponentInspector.h Source/Material/EditorMaterialModelUvNameMapInspector.cpp Source/Material/EditorMaterialModelUvNameMapInspector.h Source/Material/EditorMaterialSystemComponent.cpp Source/Material/EditorMaterialSystemComponent.h Source/Material/MaterialBrowserInteractions.h Source/Material/MaterialBrowserInteractions.cpp Source/Material/MaterialThumbnail.cpp Source/Material/MaterialThumbnail.h Source/Mesh/EditorMeshComponent.h Source/Mesh/EditorMeshComponent.cpp Source/Mesh/EditorMeshStats.h Source/Mesh/EditorMeshStats.cpp Source/Mesh/EditorMeshSystemComponent.cpp Source/Mesh/EditorMeshSystemComponent.h Source/Mesh/EditorMeshStatsSerializer.cpp Source/Mesh/EditorMeshStatsSerializer.h Source/Mesh/MeshThumbnail.h Source/Mesh/MeshThumbnail.cpp Source/OcclusionCullingPlane/EditorOcclusionCullingPlaneComponent.h Source/OcclusionCullingPlane/EditorOcclusionCullingPlaneComponent.cpp Source/PostProcess/EditorPostFxLayerComponent.cpp Source/PostProcess/EditorPostFxLayerComponent.h Source/PostProcess/Bloom/EditorBloomComponent.cpp Source/PostProcess/Bloom/EditorBloomComponent.h Source/PostProcess/DepthOfField/EditorDepthOfFieldComponent.cpp Source/PostProcess/DepthOfField/EditorDepthOfFieldComponent.h Source/PostProcess/DisplayMapper/EditorDisplayMapperComponent.cpp Source/PostProcess/DisplayMapper/EditorDisplayMapperComponent.h Source/PostProcess/ExposureControl/EditorExposureControlComponent.cpp Source/PostProcess/ExposureControl/EditorExposureControlComponent.h Source/PostProcess/Ssao/EditorSsaoComponent.cpp Source/PostProcess/Ssao/EditorSsaoComponent.h Source/PostProcess/LookModification/EditorLookModificationComponent.cpp Source/PostProcess/LookModification/EditorLookModificationComponent.h Source/PostProcess/RadiusWeightModifier/EditorRadiusWeightModifierComponent.cpp Source/PostProcess/RadiusWeightModifier/EditorRadiusWeightModifierComponent.h Source/PostProcess/ShapeWeightModifier/EditorShapeWeightModifierComponent.cpp Source/PostProcess/GradientWeightModifier/EditorGradientWeightModifierComponent.h Source/PostProcess/GradientWeightModifier/EditorGradientWeightModifierComponent.cpp Source/PostProcess/ShapeWeightModifier/EditorShapeWeightModifierComponent.h Source/PostProcess/EditorPostFxLayerCategoriesAsset.h Source/PostProcess/EditorPostFxLayerCategoriesAsset.cpp Source/PostProcess/EditorPostFxSystemComponent.h Source/PostProcess/EditorPostFxSystemComponent.cpp Source/ScreenSpace/EditorDeferredFogComponent.h Source/ScreenSpace/EditorDeferredFogComponent.cpp Source/ReflectionProbe/EditorReflectionProbeComponent.h Source/ReflectionProbe/EditorReflectionProbeComponent.cpp Source/SkinnedMesh/SkinnedMeshDebugDisplay.h Source/SkinnedMesh/SkinnedMeshDebugDisplay.cpp Source/SkyBox/EditorHDRiSkyboxComponent.cpp Source/SkyBox/EditorHDRiSkyboxComponent.h Source/SkyBox/EditorPhysicalSkyComponent.cpp Source/SkyBox/EditorPhysicalSkyComponent.h Source/Thumbnails/ThumbnailUtils.h Source/Thumbnails/ThumbnailUtils.cpp Source/Thumbnails/Preview/CommonPreviewer.cpp Source/Thumbnails/Preview/CommonPreviewer.h Source/Thumbnails/Preview/CommonPreviewer.ui Source/Thumbnails/Preview/CommonPreviewerFactory.cpp Source/Thumbnails/Preview/CommonPreviewerFactory.h Source/Thumbnails/Rendering/CommonThumbnailRenderer.cpp Source/Thumbnails/Rendering/CommonThumbnailRenderer.h Source/Thumbnails/Rendering/ThumbnailRendererData.h Source/Thumbnails/Rendering/ThumbnailRendererContext.h Source/Thumbnails/Rendering/ThumbnailRendererSteps/ThumbnailRendererStep.h Source/Thumbnails/Rendering/ThumbnailRendererSteps/InitializeStep.cpp Source/Thumbnails/Rendering/ThumbnailRendererSteps/InitializeStep.h Source/Thumbnails/Rendering/ThumbnailRendererSteps/FindThumbnailToRenderStep.cpp Source/Thumbnails/Rendering/ThumbnailRendererSteps/FindThumbnailToRenderStep.h Source/Thumbnails/Rendering/ThumbnailRendererSteps/WaitForAssetsToLoadStep.cpp Source/Thumbnails/Rendering/ThumbnailRendererSteps/WaitForAssetsToLoadStep.h Source/Thumbnails/Rendering/ThumbnailRendererSteps/CaptureStep.cpp Source/Thumbnails/Rendering/ThumbnailRendererSteps/CaptureStep.h Source/Thumbnails/Rendering/ThumbnailRendererSteps/ReleaseResourcesStep.cpp Source/Thumbnails/Rendering/ThumbnailRendererSteps/ReleaseResourcesStep.h Source/Scripting/EditorEntityReferenceComponent.cpp Source/Scripting/EditorEntityReferenceComponent.h Source/SurfaceData/EditorSurfaceDataMeshComponent.cpp Source/SurfaceData/EditorSurfaceDataMeshComponent.h Resources/AtomLyIntegrationResources.qrc )