/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include namespace AZ { namespace Render { class EntityReferenceComponent final : public AzFramework::Components::ComponentAdapter { public: using BaseClass = AzFramework::Components::ComponentAdapter; AZ_COMPONENT(AZ::Render::EntityReferenceComponent, EntityReferenceComponentTypeId, BaseClass); EntityReferenceComponent() = default; EntityReferenceComponent(const EntityReferenceComponentConfig& config); static void Reflect(AZ::ReflectContext* context); }; } }