/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #undef RC_INVOKED #include #include #include #include namespace AZ { namespace Render { void EditorModelPreset::Reflect(AZ::ReflectContext* context) { if (auto serializeContext = azrtti_cast(context)) { if (auto editContext = serializeContext->GetEditContext()) { editContext->Class( "ModelPreset", "") ->ClassElement(AZ::Edit::ClassElements::EditorData, "") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->DataElement(AZ::Edit::UIHandlers::Default, &ModelPreset::m_displayName, "Display Name", "Identifier used for display and selection") ->DataElement(AZ::Edit::UIHandlers::Default, &ModelPreset::m_modelAsset, "Model Asset", "Model asset reference") ->DataElement(AZ::Edit::UIHandlers::Default, &ModelPreset::m_previewImageAsset, "Preview Image Asset", "Preview image asset reference") ; } } } } }