""" All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or its licensors. For complete copyright and license terms please see the LICENSE at the root of this distribution (the "License"). All use of this software is governed by the License, or, if provided, by the license below or the license accompanying this file. Do not remove or modify any license notices. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. Regression tests for the built-in fixtures. """ import logging import os import pytest import ly_test_tools.environment.process_utils as process_utils import ly_test_tools.environment.file_system as file_system import ly_test_tools.environment.waiter as waiter from ly_test_tools import WINDOWS pytestmark = pytest.mark.SUITE_periodic logger = logging.getLogger(__name__) @pytest.fixture(scope="function") def editor_closed_checker(request): """ Verifies that the Editor and AP processes have been terminated when the test ends. """ test_name = request.node yield # The Editor fixture should've terminated the Editor and the AP processes processes = ['Editor', 'AssetProcessor'] processes_found = [] for process in processes: if process_utils.process_exists(process, True): processes_found.append(f"Process '{process}' should have been terminated by the fixture after the test" f" {test_name} finished.") process_utils.kill_processes_named(process, True) assert not processes_found, f"Editor fixture unexpectedly did not clean up open processes, processes still open: {processes_found}" @pytest.fixture(scope="function") def log_cleaner(workspace): """ Removes Game and Editor logs before test execution """ logs = ['Game.log', 'Editor.log'] for log in logs: log_file = os.path.join(workspace.paths.project_log(), log) if os.path.exists(log_file): file_system.delete([log_file], True, False) @pytest.mark.usefixtures("automatic_process_killer") @pytest.mark.usefixtures("log_cleaner") @pytest.mark.parametrize("project", ["AutomatedTesting"]) @pytest.mark.skipif(not WINDOWS, reason="Editor currently only functions on Windows") @pytest.mark.parametrize("launcher_platform", ['windows_editor']) class TestEditorFixture(object): def test_EditorNotClosed_FixtureStopsProcesses(self, editor_closed_checker, editor, launcher_platform): # Set autotest mode and disable GPU usage editor.args.extend(['-NullRenderer', '-autotest_mode']) log_file = os.path.join(editor.workspace.paths.project_log(), "Editor.log") editor.start() waiter.wait_for(lambda: os.path.exists(log_file), timeout=180) # time out increased due to bug SPEC-3175 assert editor.is_alive() # This test doesn't call editor.stop() explicitly. Instead it uses the editor_closed_checker fixture to verify # that the editor fixture closes the editor and AP processes.