# # Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # # This file contains utility wrappers for dealing with the Gems system. # ly_create_alias # given an alias to create, and a list of one or more targets, # this creates an alias that depends on all of the given targets. function(ly_create_alias) set(options) set(oneValueArgs NAME NAMESPACE) set(multiValueArgs TARGETS) cmake_parse_arguments(ly_create_alias "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN}) if (NOT ly_create_alias_NAME) message(FATAL_ERROR "Provide the name of the alias to create using the NAME keyword") endif() if (NOT ly_create_alias_NAMESPACE) message(FATAL_ERROR "Provide the namespace of the alias to create using the NAMESPACE keyword") endif() if(TARGET ${ly_create_alias_NAMESPACE}::${ly_create_alias_NAME}) message(FATAL_ERROR "Target already exists, cannot create an alias for it: ${ly_create_alias_NAMESPACE}::${ly_create_alias_NAME}\n" "Make sure the target wasn't copy and pasted here or elsewhere.") endif() # easy version - if its just one target and it exist at the time of this call, # we can directly get the target, and make both aliases, # the namespaced and non namespaced one, point at it. list(LENGTH ly_create_alias_TARGETS number_of_targets) if (number_of_targets EQUAL 1) if(TARGET ${ly_create_alias_TARGETS}) ly_de_alias_target(${ly_create_alias_TARGETS} de_aliased_target_name) add_library(${ly_create_alias_NAMESPACE}::${ly_create_alias_NAME} ALIAS ${de_aliased_target_name}) if (NOT TARGET ${ly_create_alias_NAME}) add_library(${ly_create_alias_NAME} ALIAS ${de_aliased_target_name}) endif() # Store off the arguments needed used ly_create_alias into a DIRECTORY property # This will be used to re-create the calls in the generated CMakeLists.txt in the INSTALL step string(REPLACE ";" " " create_alias_args "${ly_create_alias_NAME},${ly_create_alias_NAMESPACE},${ly_create_alias_TARGETS}") set_property(DIRECTORY APPEND PROPERTY LY_CREATE_ALIAS_ARGUMENTS "${ly_create_alias_NAME},${ly_create_alias_NAMESPACE},${ly_create_alias_TARGETS}") return() endif() endif() # more complex version - one alias to multiple targets or the alias is being made to a TARGET that doesn't exist yet. # To actually achieve this we have to create an interface library with those dependencies, # then we have to create an alias to that target. # By convention we create one without a namespace then alias the namespaced one. if(TARGET ${ly_create_alias_NAME}) message(FATAL_ERROR "Internal alias target already exists, cannot create an alias for it: ${ly_create_alias_NAME}\n" "This could be a copy-paste error, where some part of the ly_create_alias call was changed but the other") endif() add_library(${ly_create_alias_NAME} INTERFACE IMPORTED GLOBAL) set_target_properties(${ly_create_alias_NAME} PROPERTIES GEM_MODULE TRUE) foreach(target_name ${ly_create_alias_TARGETS}) if(TARGET ${target_name}) ly_de_alias_target(${target_name} de_aliased_target_name) if(NOT de_aliased_target_name) message(FATAL_ERROR "Target not found in ly_create_alias call: ${target_name} - check your spelling of the target name") endif() else() set(de_aliased_target_name ${target_name}) endif() list(APPEND final_targets ${de_aliased_target_name}) endforeach() # add_dependencies must be called with at least one dependent target if(final_targets) ly_parse_third_party_dependencies("${final_targets}") ly_add_dependencies(${ly_create_alias_NAME} ${final_targets}) endif() # now add the final alias: add_library(${ly_create_alias_NAMESPACE}::${ly_create_alias_NAME} ALIAS ${ly_create_alias_NAME}) # Store off the arguments used by ly_create_alias into a DIRECTORY property # This will be used to re-create the calls in the generated CMakeLists.txt in the INSTALL step # Replace the CMake list separator with a space to replicate the space separated TARGETS arguments string(REPLACE ";" " " create_alias_args "${ly_create_alias_NAME},${ly_create_alias_NAMESPACE},${ly_create_alias_TARGETS}") set_property(DIRECTORY APPEND PROPERTY LY_CREATE_ALIAS_ARGUMENTS "${create_alias_args}") endfunction() # ly_enable_gems # this function makes sure that the given gems, or gems listed in the variable ENABLED_GEMS # in the GEM_FILE name, are set as runtime dependencies (and thus loaded) for the given targets # in the context of the given project. # note that it can't do this immediately, so it saves the data for later processing. # Note: If you don't supply a project name, it will apply it across the board to all projects. # this is useful in the case of "ly_add_gems being called for so called 'mandatory gems' inside the engine. # if you specify a gem name with a namespace, it will be used, otherwise it will assume Gem:: function(ly_enable_gems) set(options) set(oneValueArgs PROJECT_NAME GEM_FILE) set(multiValueArgs GEMS TARGETS VARIANTS) cmake_parse_arguments(ly_enable_gems "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN}) if (NOT ly_enable_gems_TARGETS) message(FATAL_ERROR "You must provide the targets to add gems to using the TARGETS keyword") endif() if (NOT ly_enable_gems_PROJECT_NAME) message(VERBOSE "Note: ly_enable_gems called with no PROJECT_NAME name, applying to all projects: \n" " - VARIANTS ${ly_enable_gems_VARIANTS} \n" " - GEMS ${ly_enable_gems_GEMS} \n" " - TARGETS ${ly_enable_gems_TARGETS} \n" " - GEM_FILE ${ly_enable_gems_GEM_FILE}") set(ly_enable_gems_PROJECT_NAME "__NOPROJECT__") # so that the token is not blank endif() if (NOT ly_enable_gems_VARIANTS) message(FATAL_ERROR "You must provide at least 1 variant of the gem modules (Editor, Server, Client, Builder) to " "add to your targets, using the VARIANTS keyword") endif() if ((NOT ly_enable_gems_GEMS AND NOT ly_enable_gems_GEM_FILE) OR (ly_enable_gems_GEMS AND ly_enable_gems_GEM_FILE)) message(FATAL_ERROR "Provide exactly one of either GEM_FILE (filename) or GEMS (list of gems) keywords.") endif() if (ly_enable_gems_GEM_FILE) set(store_temp ${ENABLED_GEMS}) include(${ly_enable_gems_GEM_FILE} RESULT_VARIABLE was_able_to_load_the_file) if(NOT was_able_to_load_the_file) message(FATAL_ERROR "could not load the GEM_FILE ${ly_enable_gems_GEM_FILE}") endif() if(NOT DEFINED ENABLED_GEMS) message(WARNING "GEM_FILE ${ly_enable_gems_GEM_FILE} did not set the value of ENABLED_GEMS.\n" "Gem Files should contain set(ENABLED_GEMS ... )") endif() set(ly_enable_gems_GEMS ${ENABLED_GEMS}) set(ENABLED_GEMS ${store_temp}) # restore value of ENABLED_GEMS just in case... endif() # all the actual work has to be done later. foreach(target_name ${ly_enable_gems_TARGETS}) foreach(variant_name ${ly_enable_gems_VARIANTS}) set_property(GLOBAL APPEND PROPERTY LY_DELAYED_ENABLE_GEMS "${ly_enable_gems_PROJECT_NAME},${target_name},${variant_name}") define_property(GLOBAL PROPERTY LY_DELAYED_ENABLE_GEMS_"${ly_enable_gems_PROJECT_NAME},${target_name},${variant_name}" BRIEF_DOCS "List of gem names to evaluate variants against" FULL_DOCS "Names of gems that will be paired with the variant name to determine if it is valid target that should be added as an application dynamic load dependency") set_property(GLOBAL APPEND PROPERTY LY_DELAYED_ENABLE_GEMS_"${ly_enable_gems_PROJECT_NAME},${target_name},${variant_name}" ${ly_enable_gems_GEMS}) endforeach() endforeach() # Store off the arguments used by ly_enable_gems into a DIRECTORY property # This will be used to re-create the ly_enable_gems call in the generated CMakeLists.txt at the INSTALL step # Replace the CMake list separator with a space to replicate the space separated TARGETS arguments if(NOT ly_enable_gems_PROJECT_NAME STREQUAL "__NOPROJECT__") set(replicated_project_name ${ly_enable_gems_PROJECT_NAME}) endif() # The GEM_FILE file is used to populate the GEMS argument via the ENABLED_GEMS variable in the file. # Furthermore the GEM_FILE itself is not copied over to the install layout, so make its argument entry blank and use the list of GEMS # stored in ly_enable_gems_GEMS string(REPLACE ";" " " enable_gems_args "${replicated_project_name},${ly_enable_gems_GEMS},,${ly_enable_gems_VARIANTS},${ly_enable_gems_TARGETS}") set_property(DIRECTORY APPEND PROPERTY LY_ENABLE_GEMS_ARGUMENTS "${enable_gems_args}") endfunction() # call this before runtime dependencies are used to add any relevant targets # saved by the above function function(ly_enable_gems_delayed) get_property(ly_delayed_enable_gems GLOBAL PROPERTY LY_DELAYED_ENABLE_GEMS) foreach(project_target_variant ${ly_delayed_enable_gems}) # we expect a colon separated list of # PROJECT_NAME,target_name,variant_name string(REPLACE "," ";" project_target_variant_list "${project_target_variant}") list(LENGTH project_target_variant_list project_target_variant_length) if(project_target_variant_length EQUAL 0) continue() endif() if(NOT project_target_variant_length EQUAL 3) message(FATAL_ERROR "Invalid specification of gems, expected 'project','target','variant' and got ${project_target_variant}") endif() list(POP_BACK project_target_variant_list variant) list(POP_BACK project_target_variant_list target) list(POP_BACK project_target_variant_list project) get_property(gem_dependencies GLOBAL PROPERTY LY_DELAYED_ENABLE_GEMS_"${project_target_variant}") if (NOT gem_dependencies) get_property(gem_dependencies_defined GLOBAL PROPERTY LY_DELAYED_ENABLE_GEMS_"${project_target_variant}" DEFINED) if (gem_dependencies_defined) # special case, if the LY_DELAYED_ENABLE_GEMS_"${project_target_variant}" property is DEFINED # but empty, add an entry to the LY_DELAYED_LOAD_DEPENDENCIES to have the # cmake_dependencies.*.setreg file for the (project, target) tuple to be regenerated # This is needed if the ENABLED_GEMS list for a project goes from >0 to 0. In this case # the cmake_dependencies would have a stale list of gems to load unless it is regenerated get_property(delayed_load_target_set GLOBAL PROPERTY LY_DELAYED_LOAD_"${project},${target}" SET) if(NOT delayed_load_target_set) set_property(GLOBAL APPEND PROPERTY LY_DELAYED_LOAD_DEPENDENCIES "${project},${target}") set_property(GLOBAL APPEND PROPERTY LY_DELAYED_LOAD_"${project},${target}" "") endif() endif() # Continue to the next iteration loop regardless as there are no gem dependencies continue() endif() if(${project} STREQUAL "__NOPROJECT__") # special case, apply to all unset(PREFIX_CLAUSE) else() set(PREFIX_CLAUSE "PREFIX;${project}") endif() if (NOT TARGET ${target}) message(FATAL_ERROR "ly_enable_gems specified TARGET '${target}' but no such target was found.") endif() # apply the list of gem targets. Adding a gem really just means adding the appropriate dependency. foreach(gem_name ${gem_dependencies}) # the gem name may already have a namespace. If it does, we use that one ly_strip_target_namespace(TARGET ${gem_name} OUTPUT_VARIABLE unaliased_gem_name) if (${unaliased_gem_name} STREQUAL ${gem_name}) # if stripping a namespace had no effect, it had no namespace # and we supply the default Gem:: namespace. set(gem_name_with_namespace Gem::${gem_name}) else() # if stripping the namespace had an effect then we use the original # with the namespace, instead of assuming Gem:: set(gem_name_with_namespace ${gem_name}) endif() # if the target exists, add it. if (TARGET ${gem_name_with_namespace}.${variant}) ly_add_target_dependencies( ${PREFIX_CLAUSE} TARGETS ${target} DEPENDENT_TARGETS ${gem_name_with_namespace}.${variant} ) endif() endforeach() endforeach() endfunction()