/* * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #ifndef CRYINCLUDE_EDITOR_INCLUDE_IEDITORMATERIAL_H #define CRYINCLUDE_EDITOR_INCLUDE_IEDITORMATERIAL_H #include "BaseLibraryItem.h" #include struct IEditorMaterial : public CBaseLibraryItem { virtual int GetFlags() const = 0; virtual _smart_ptr GetMatInfo(bool bUseExistingEngineMaterial = false) = 0; virtual void DisableHighlightForFrame() = 0; }; #endif