# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # ly_add_target( NAME MultiplayerCompression.Static STATIC NAMESPACE Gem FILES_CMAKE multiplayercompression_files.cmake INCLUDE_DIRECTORIES PRIVATE Source BUILD_DEPENDENCIES PUBLIC 3rdParty::lz4 AZ::AzNetworking AZ::AzCore ) ly_add_target( NAME MultiplayerCompression ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE} NAMESPACE Gem FILES_CMAKE multiplayercompression_shared_files.cmake INCLUDE_DIRECTORIES PRIVATE Source BUILD_DEPENDENCIES PRIVATE Gem::MultiplayerCompression.Static ) # use the MultiplayerCompression module everywhere except builders: ly_create_alias(NAME MultiplayerCompression.Clients NAMESPACE Gem TARGETS Gem::MultiplayerCompression) ly_create_alias(NAME MultiplayerCompression.Tools NAMESPACE Gem TARGETS Gem::MultiplayerCompression) ly_create_alias(NAME MultiplayerCompression.Servers NAMESPACE Gem TARGETS Gem::MultiplayerCompression) ################################################################################ # Tests ################################################################################ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) ly_add_target( NAME MultiplayerCompression.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} NAMESPACE Gem FILES_CMAKE multiplayercompression_tests_files.cmake INCLUDE_DIRECTORIES PRIVATE Source Tests BUILD_DEPENDENCIES PRIVATE AZ::AzTest Gem::MultiplayerCompression.Static ) ly_add_googletest( NAME Gem::MultiplayerCompression.Tests ) endif()