/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include struct IStatObj; struct IRenderNode { // Gives access to object components. IStatObj* GetEntityStatObj(unsigned int = 0, unsigned int = 0, Matrix34* = nullptr, bool = false) { return nullptr; } int GetSlotCount() const { return 1; } // Max view distance settings. static constexpr int VIEW_DISTANCE_MULTIPLIER_MAX = 100; };