/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include namespace WhiteBox { //! Returns the index of the largest element in the vector int FindLargestElement(const AZ::Vector3& vector); //! Creates UV coordinates from vertex positioning on closest basis vector p AZ::Vector2 CreatePlanarUVFromVertex( const AZ::Vector3& normal, const AZ::Vector3& position, const AZ::Vector2& offset = AZ::Vector2(0.5f, 0.5f), const AZ::Vector2& scale = AZ::Vector2(-1.0f, -1.0f)); } // namespace WhiteBox