# # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # # For complete copyright and license terms please see the LICENSE at the root of this # distribution (the "License"). All use of this software is governed by the License, # or, if provided, by the license below or the license accompanying this file. Do not # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # set(FILES QTangent.h CryCommon.cpp Allocator.h FinalizingSpline.h Gem.h I3DEngine.h I3DEngine_info.h IAudioInterfacesCommonData.h IAudioSystem.h IChunkFile.h ICmdLine.h IColorGradingController.h IConsole.h ICryMiniGUI.h IDeferredCollisionEvent.h IDefragAllocator.h IEngineModule.h IEntityRenderState.h IEntityRenderState_info.cpp IFileChangeMonitor.h IFlares.h IFont.h IFunctorBase.h IFuncVariable.h IGem.h IGeneralMemoryHeap.h IGeomCache.h IImage.h IImageHandler.h IIndexedMesh.h IIndexedMesh_info.cpp ILevelSystem.h ILocalizationManager.h LocalizationManagerBus.h LocalizationManagerBus.inl ILog.h ILZ4Decompressor.h IMaterial.h IMaterialEffects.h IMemory.h IMeshBaking.h IMiniLog.h IMovieSystem.h INotificationNetwork.h IOverloadSceneManager.h IPerfHud.h IPhysics.h IPhysicsDebugRenderer.h IPostEffectGroup.h IProcess.h IReadWriteXMLSink.h IRemoteCommand.h IRenderAuxGeom.h IRenderer.h IRenderMesh.h IResourceCollector.h IResourceCompilerHelper.h IResourceManager.h ISerialize.h IServiceNetwork.h IShader.h IShader_info.h ISoftCodeMgr.h ISplines.h IStatObj.h StatObjBus.h IStereoRenderer.h IStreamEngine.h IStreamEngineDefs.h ISurfaceType.h ISystem.h ISystemScheduler.h ITextModeConsole.h ITexture.h IThreadManager.h IThreadTask.h ITimeOfDay.h ITimer.h IValidator.h IVideoRenderer.h IViewSystem.h IWindowMessageHandler.h IXml.h IZLibCompressor.h IZlibDecompressor.h IZStdDecompressor.h IProximityTriggerSystem.h MicrophoneBus.h physinterface.h HMDBus.h VRCommon.h StereoRendererBus.h HeightmapUpdateNotificationBus.h RTTBus.h IObjManager.h INavigationSystem.h IMNM.h AzDXGIFormat.h SFunctor.h FunctorBaseFunction.h CustomMemoryHeap.h FunctorBaseMember.h stridedptr.h Options.h CREGeomCache.h SerializationTypes.h CryEndian.h CryRandomInternal.h Random.h LCGRandom.h MaterialUtils.h MTPseudoRandom.cpp CryTypeInfo.cpp IResourceCompilerHelper.cpp BaseTypes.h CompileTimeAssert.h CryThreadSafeWorkerContainer.h CryThreadSafeRendererContainer.h intrusive_list.hpp MemoryAccess.h Algorithm.h AnimKey.h AnimTime.h BitFiddling.h CGFContent.h CGFContent_info.cpp Common_TypeInfo.cpp CountedValue.h CrtDebugStats.h CryArray.h CryArray2d.h CryAssert.h CryCrc32.h CryCustomTypes.h CryEngineDecalInfo.h CryFile.h CryFixedArray.h CryFixedString.h CryHeaders.h CryHeaders_info.cpp CryListenerSet.h CryMemoryAllocator.h CryMemoryManager.h CryLegacyAllocator.h CryName.h CryPath.h CryPodArray.h CryPtrArray.h CrySizer.h CryString.h CrySystemBus.h CryThread.h CryThreadImpl.h CryTypeInfo.h CryUtils.h CryVersion.h CryZlib.h FrameProfiler.h GeomCacheFileFormat.h HashGrid.h HeapAllocator.h HeapContainer.h ImageExtensionHelper.cpp ImageExtensionHelper.h ImageExtensionHelper_info.h InplaceFactory.h LegacyAllocator.h MetaUtils.h MiniQueue.h MTPseudoRandom.h MultiThread.h MultiThread_Containers.h Name_TypeInfo.h NullAudioSystem.h PNoise3.h PoolAllocator.h primitives.h primitives_info.h ProfileLog.h ProjectDefines.h Range.h RenderContextConfig.h RingBuffer.h ScopeGuard.h ScopedVariableSetter.h SerializeFwd.h SimpleSerialize.h SmartPointersHelpers.h smartptr.h StackContainer.h STLGlobalAllocator.h STLPoolAllocator.h StlUtils.h StringUtils.h Synchronization.h Tarray.h Timer.h TimeValue.h TimeValue_info.h TypeInfo_decl.h TypeInfo_impl.h TypeLibrary.h UnalignedBlit.h UnicodeBinding.h UnicodeEncoding.h UnicodeFunctions.h UnicodeIterator.h VectorMap.h VectorSet.h VertexFormats.h XMLBinaryHeaders.h Bezier.h RenderBus.h MainThreadRenderRequestBus.h OceanConstants.h PakLoadDataUtils.cpp PakLoadDataUtils.h TPool.h CREBaseCloud.h CREFogVolume.h CREGameEffect.h CREImposter.h CREMesh.h CREOcclusionQuery.h CREPostProcess.h CRESky.h CREVolumeObject.h CREWaterOcean.h CREWaterVolume.h RendElement.h Cry_Matrix33.h Cry_Matrix34.h Cry_Matrix44.h Cry_MatrixDiag.h Cry_Vector4.h AABBSV.h Cry_Camera.h Cry_Color.h Cry_Geo.h Cry_GeoDistance.h Cry_GeoIntersect.h Cry_GeoOverlap.h Cry_Math.h Cry_Quat.h Cry_ValidNumber.h Cry_Vector2.h Cry_Vector3.h Cry_XOptimise.h CryHalf_info.h GeomQuery.h CryHalf.inl MathConversion.h Cry_HWMatrix.h Cry_HWVector3.h AndroidSpecific.h AppleSpecific.h Console_std.h CryAssert_Android.h CryAssert_impl.h CryAssert_iOS.h CryAssert_Linux.h CryAssert_Mac.h CryLibrary.cpp CryLibrary.h CryMemoryManager_impl.h CryThread_dummy.h CryThread_pthreads.h CryThread_windows.h CryThreadImpl_pthreads.h CryThreadImpl_windows.h CryWindows.h Linux32Specific.h Linux64Specific.h Linux_Win32Wrapper.h LinuxSpecific.h LoadScreenBus.h LoadScreenComponent.cpp LoadScreenComponent.h MacSpecific.h platform.h platform_impl.cpp Win32specific.h Win64specific.h WindowsUtils.h CryExtension/CryCreateClassInstance.h CryExtension/CryGUID.h CryExtension/CryTypeID.h CryExtension/ICryFactory.h CryExtension/ICryFactoryRegistry.h CryExtension/ICryUnknown.h CryExtension/Impl/Conversion.h CryExtension/Impl/ClassWeaver.h CryExtension/Impl/CryGUIDHelper.h CryExtension/Impl/ICryFactoryRegistryImpl.h CryExtension/Impl/RegFactoryNode.h CryExtension/Impl/TypeList.h CryPool/Allocator.h CryPool/Container.h CryPool/Defrag.h CryPool/example.h CryPool/Fallback.h CryPool/Inspector.h CryPool/List.h CryPool/Memory.h CryPool/PoolAlloc.h CryPool/STLWrapper.h CryPool/ThreadSafe.h stl/STLAlignedAlloc.h ILocalMemoryUsage.h Serialization/Assert.h Serialization/BitVector.h Serialization/BitVectorImpl.h Serialization/BlackBox.h Serialization/BoostSharedPtr.h Serialization/Callback.h Serialization/ClassFactory.h Serialization/ClassFactoryImpl.h Serialization/Color.h Serialization/ColorImpl.h Serialization/CRCRef.h Serialization/CRCRefImpl.h Serialization/CryExtension.h Serialization/CryExtensionImpl.h Serialization/CryName.h Serialization/CryNameImpl.h Serialization/CryStrings.h Serialization/CryStringsImpl.h Serialization/DynArray.h Serialization/DynArrayImpl.h Serialization/Enum.h Serialization/EnumImpl.h Serialization/IArchive.h Serialization/IArchiveHost.h Serialization/IClassFactory.h Serialization/IntrusiveFactory.h Serialization/ITextInputArchive.h Serialization/ITextOutputArchive.h Serialization/KeyValue.h Serialization/Math.h Serialization/MathImpl.h Serialization/NetScriptSerialize.h Serialization/Object.h Serialization/Serializer.h Serialization/SerializerImpl.h Serialization/SmartPtr.h Serialization/SmartPtrImpl.h Serialization/STL.h Serialization/STLImpl.h Serialization/StringList.h Serialization/StringListImpl.h Serialization/Strings.h Serialization/TypeID.h Serialization/TypeInfo.h Serialization/TypeInfoImpl.h Serialization/Decorators/ActionButton.h Serialization/Decorators/BitFlags.h Serialization/Decorators/BitFlagsImpl.h Serialization/Decorators/ColorPicker.h Serialization/Decorators/ColorPickerImpl.h Serialization/Decorators/JointName.h Serialization/Decorators/JointNameImpl.h Serialization/Decorators/LocalFrame.h Serialization/Decorators/LocalFrameImpl.h Serialization/Decorators/OutputFilePath.h Serialization/Decorators/OutputFilePathImpl.h Serialization/Decorators/Range.h Serialization/Decorators/RangeImpl.h Serialization/Decorators/ResourceFilePath.h Serialization/Decorators/ResourceFilePathImpl.h Serialization/Decorators/ResourceFolderPath.h Serialization/Decorators/ResourceFolderPathImpl.h Serialization/Decorators/Resources.h Serialization/Decorators/ResourcesAudio.h Serialization/Decorators/ResourceSelector.h Serialization/Decorators/Slider.h Serialization/Decorators/SliderImpl.h Serialization/Decorators/Sprite.h Serialization/Decorators/SpriteImpl.h Serialization/Decorators/TagList.h Serialization/Decorators/TagListImpl.h LyShine/IDraw2d.h LyShine/ILyShine.h LyShine/ISprite.h LyShine/IRenderGraph.h LyShine/UiAssetTypes.h LyShine/UiComponentTypes.h LyShine/UiBase.h LyShine/UiEntityContext.h LyShine/UiLayoutCellBase.h LyShine/UiSerializeHelpers.h LyShine/Animation/IUiAnimation.h LyShine/Bus/UiAnimateEntityBus.h LyShine/Bus/UiAnimationBus.h LyShine/Bus/UiButtonBus.h LyShine/Bus/UiCanvasBus.h LyShine/Bus/UiCanvasManagerBus.h LyShine/Bus/UiCanvasUpdateNotificationBus.h LyShine/Bus/UiCheckboxBus.h LyShine/Bus/UiCursorBus.h LyShine/Bus/UiDraggableBus.h LyShine/Bus/UiDropdownBus.h LyShine/Bus/UiDropdownOptionBus.h LyShine/Bus/UiDropTargetBus.h LyShine/Bus/UiDynamicLayoutBus.h LyShine/Bus/UiDynamicScrollBoxBus.h LyShine/Bus/UiEditorBus.h LyShine/Bus/UiEditorCanvasBus.h LyShine/Bus/UiEditorChangeNotificationBus.h LyShine/Bus/UiElementBus.h LyShine/Bus/UiEntityContextBus.h LyShine/Bus/UiFaderBus.h LyShine/Bus/UiFlipbookAnimationBus.h LyShine/Bus/UiGameEntityContextBus.h LyShine/Bus/UiImageBus.h LyShine/Bus/UiImageSequenceBus.h LyShine/Bus/UiIndexableImageBus.h LyShine/Bus/UiInitializationBus.h LyShine/Bus/UiInteractableActionsBus.h LyShine/Bus/UiInteractableBus.h LyShine/Bus/UiInteractableStatesBus.h LyShine/Bus/UiInteractionMaskBus.h LyShine/Bus/UiLayoutBus.h LyShine/Bus/UiLayoutCellBus.h LyShine/Bus/UiLayoutCellDefaultBus.h LyShine/Bus/UiLayoutColumnBus.h LyShine/Bus/UiLayoutControllerBus.h LyShine/Bus/UiLayoutFitterBus.h LyShine/Bus/UiLayoutGridBus.h LyShine/Bus/UiLayoutManagerBus.h LyShine/Bus/UiLayoutRowBus.h LyShine/Bus/UiMarkupButtonBus.h LyShine/Bus/UiMaskBus.h LyShine/Bus/UiNavigationBus.h LyShine/Bus/UiParticleEmitterBus.h LyShine/Bus/UiRadioButtonBus.h LyShine/Bus/UiRadioButtonCommunicationBus.h LyShine/Bus/UiRadioButtonGroupBus.h LyShine/Bus/UiRadioButtonGroupCommunicationBus.h LyShine/Bus/UiRenderBus.h LyShine/Bus/UiRenderControlBus.h LyShine/Bus/UiScrollableBus.h LyShine/Bus/UiScrollBarBus.h LyShine/Bus/UiScrollBoxBus.h LyShine/Bus/UiScrollerBus.h LyShine/Bus/UiSliderBus.h LyShine/Bus/UiSpawnerBus.h LyShine/Bus/UiSystemBus.h LyShine/Bus/UiTextBus.h LyShine/Bus/UiTextInputBus.h LyShine/Bus/UiTooltipBus.h LyShine/Bus/UiTooltipDataPopulatorBus.h LyShine/Bus/UiTooltipDisplayBus.h LyShine/Bus/UiTransform2dBus.h LyShine/Bus/UiTransformBus.h LyShine/Bus/UiVisualBus.h LyShine/Bus/Sprite/UiSpriteBus.h LyShine/Bus/World/UiCanvasOnMeshBus.h LyShine/Bus/World/UiCanvasRefBus.h LyShine/Bus/Tools/UiSystemToolsBus.h Maestro/Bus/EditorSequenceAgentComponentBus.h Maestro/Bus/EditorSequenceBus.h Maestro/Bus/EditorSequenceComponentBus.h Maestro/Bus/SequenceComponentBus.h Maestro/Bus/SequenceAgentComponentBus.h Maestro/Types/AnimNodeType.h Maestro/Types/AnimParamType.h Maestro/Types/AnimValue.h Maestro/Types/AnimValueType.h Maestro/Types/AssetBlendKey.h Maestro/Types/AssetBlends.h Maestro/Types/SequenceType.h Terrain/Bus/WorldMaterialRequestsBus.h Terrain/Bus/TerrainBus.h Terrain/Bus/TerrainRendererBus.h Terrain/Bus/HeightmapDataBus.h Terrain/Bus/TerrainProviderBus.h CREPrismObject.h StaticInstance.h Pak/CryPakUtils.h )