# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # ly_add_target( NAME GameState.Static STATIC NAMESPACE Gem FILES_CMAKE gamestate_files.cmake INCLUDE_DIRECTORIES PRIVATE Source PUBLIC Include BUILD_DEPENDENCIES PUBLIC AZ::AzCore ) ly_add_target( NAME GameState ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE} NAMESPACE Gem FILES_CMAKE gamestate_shared_files.cmake INCLUDE_DIRECTORIES PRIVATE Source PUBLIC Include BUILD_DEPENDENCIES PRIVATE Gem::GameState.Static ) # Clients and Servers use the above module. There is no editor or tools module required. ly_create_alias(NAME GameState.Clients NAMESPACE Gem TARGETS GameState) ly_create_alias(NAME GameState.Servers NAMESPACE Gem TARGETS GameState) ################################################################################ # Tests ################################################################################ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) ly_add_target( NAME GameState.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} NAMESPACE Gem FILES_CMAKE gamestate_tests_files.cmake INCLUDE_DIRECTORIES PRIVATE Tests Source BUILD_DEPENDENCIES PRIVATE AZ::AzTest Gem::GameState.Static ) ly_add_googletest( NAME Gem::GameState.Tests ) endif()