/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #if !defined(Q_MOC_RUN) #include "ProjectInfo.h" #include #include #include #endif namespace O3DE::ProjectManager { class UpdateProjectCtrl : public ScreenWidget { public: explicit UpdateProjectCtrl(QWidget* parent = nullptr); ~UpdateProjectCtrl() = default; ProjectManagerScreen GetScreenEnum() override; protected slots: void HandleBackButton(); void HandleNextButton(); void UpdateCurrentProject(const QString& projectPath); private: void UpdateNextButtonText(); ScreensCtrl* m_screensCtrl; QPushButton* m_backButton; QPushButton* m_nextButton; QVector m_screensOrder; ProjectInfo m_projectInfo; ProjectManagerScreen m_screenEnum; }; } // namespace O3DE::ProjectManager