/* * All or portions of this file Copyright(c) Amazon.com, Inc.or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution(the "License").All use of this software is governed by the License, *or, if provided, by the license below or the license accompanying this file.Do not * remove or modify any license notices.This file is distributed on an "AS IS" BASIS, *WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include namespace AZ { namespace RPI { class MaterialBuilder final : public AssetBuilderSDK::AssetBuilderCommandBus::Handler { public: AZ_TYPE_INFO(MaterialBuilder, "{861C0937-7671-40DC-8E44-6D432ABB9932}"); static const char* JobKey; MaterialBuilder() = default; ~MaterialBuilder(); // Asset Builder Callback Functions void CreateJobs(const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response) const; void ProcessJob(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) const; // AssetBuilderSDK::AssetBuilderCommandBus interface void ShutDown() override; /// Register to builder and listen to builder command void RegisterBuilder(); private: bool m_isShuttingDown = false; }; } // namespace RPI } // namespace AZ