/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include #include #include #include #include #include #include namespace PhysX { /// Configuration data for EditorPhysXRigidBodyComponent. /// struct EditorRigidBodyConfiguration : public AzPhysics::RigidBodyConfiguration { AZ_CLASS_ALLOCATOR(PhysX::EditorRigidBodyConfiguration, AZ::SystemAllocator, 0); AZ_RTTI(PhysX::EditorRigidBodyConfiguration, "{27297024-5A99-4C58-8614-4EF18137CE69}", AzPhysics::RigidBodyConfiguration); static void Reflect(AZ::ReflectContext* context); // Debug properties. bool m_centerOfMassDebugDraw = false; }; /// Class for in-editor PhysX Rigid Body Component. /// class EditorRigidBodyComponent : public AzToolsFramework::Components::EditorComponentBase , protected AzFramework::EntityDebugDisplayEventBus::Handler , private AZ::TransformNotificationBus::Handler , private Physics::ColliderComponentEventBus::Handler , private AzPhysics::SimulatedBodyComponentRequestsBus::Handler { public: AZ_EDITOR_COMPONENT(EditorRigidBodyComponent, "{F2478E6B-001A-4006-9D7E-DCB5A6B041DD}", AzToolsFramework::Components::EditorComponentBase); static void Reflect(AZ::ReflectContext* context); EditorRigidBodyComponent(); explicit EditorRigidBodyComponent(const EditorRigidBodyConfiguration& configuration); ~EditorRigidBodyComponent() = default; static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { provided.push_back(AZ_CRC("PhysicsWorldBodyService", 0x944da0cc)); provided.push_back(AZ_CRC("PhysXRigidBodyService", 0x1d4c64a8)); } static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible) { incompatible.push_back(AZ_CRC("PhysXRigidBodyService", 0x1d4c64a8)); incompatible.push_back(AZ_CRC("PhysicsService", 0xa7350d22)); incompatible.push_back(AZ_CRC("LegacyCryPhysicsService", 0xbb370351)); } static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required) { required.push_back(AZ_CRC("TransformService", 0x8ee22c50)); } static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent) { dependent.push_back(AZ_CRC("PhysXColliderService", 0x4ff43f7c)); dependent.push_back(AZ_CRC_CE("NonUniformScaleService")); } // AZ::Component void Activate() override; void Deactivate() override; // EditorComponentBase void BuildGameEntity(AZ::Entity* gameEntity) override; const AzPhysics::RigidBody* GetRigidBody() const; private: // AzFramework::EntityDebugDisplayEventBus void DisplayEntityViewport( const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override; // TransformBus void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override; // non-uniform scale handling void OnNonUniformScaleChanged(const AZ::Vector3& scale); // Physics::ColliderComponentEventBus void OnColliderChanged() override; // AzPhysics::SimulatedBodyComponentRequestsBus::Handler overrides ... void EnablePhysics() override; void DisablePhysics() override; bool IsPhysicsEnabled() const override; AZ::Aabb GetAabb() const override; AzPhysics::SimulatedBody* GetSimulatedBody() override; AzPhysics::SimulatedBodyHandle GetSimulatedBodyHandle() const override; AzPhysics::SceneQueryHit RayCast(const AzPhysics::RayCastRequest& request) override; void CreateEditorWorldRigidBody(); void UpdateDebugDrawSettings(const Debug::DebugDisplayData& data); void SetShouldBeRecreated(); void InitPhysicsTickHandler(); void PrePhysicsTick(); void OnConfigurationChanged(); Debug::DebugDisplayDataChangedEvent::Handler m_debugDisplayDataChangeHandler; EditorRigidBodyConfiguration m_config; AzPhysics::SimulatedBodyHandle m_editorRigidBodyHandle = AzPhysics::InvalidSimulatedBodyHandle; AzPhysics::SceneHandle m_editorSceneHandle = AzPhysics::InvalidSceneHandle; AZ::Color m_centerOfMassDebugColor = AZ::Colors::White; float m_centerOfMassDebugSize = 0.1f; bool m_shouldBeRecreated = false; AzPhysics::SceneEvents::OnSceneSimulationStartHandler m_sceneStartSimHandler; AZ::NonUniformScaleChangedEvent::Handler m_nonUniformScaleChangedHandler; //!< Responds to changes in non-uniform scale. }; } // namespace PhysX