/* * Copyright (c) Contributors to the Open 3D Engine Project * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include class FbxSceneBuilderTestEnvironment : public AZ::Test::ITestEnvironment { public: virtual ~FbxSceneBuilderTestEnvironment() {} protected: void SetupEnvironment() override { AZ::AllocatorInstance::Create(); sceneCoreModule = AZ::DynamicModuleHandle::Create("SceneCore"); AZ_Assert(sceneCoreModule, "FbxSceneBuilder unit tests failed to create SceneCore module."); bool loaded = sceneCoreModule->Load(false); AZ_Assert(loaded, "FbxSceneBuilder unit tests failed to load SceneCore module."); auto init = sceneCoreModule->GetFunction(AZ::InitializeDynamicModuleFunctionName); AZ_Assert(init, "FbxSceneBuilder unit tests failed to find the initialization function the SceneCore module."); (*init)(AZ::Environment::GetInstance()); sceneDataModule = AZ::DynamicModuleHandle::Create("SceneData"); AZ_Assert(sceneDataModule, "SceneData unit tests failed to create SceneData module."); loaded = sceneDataModule->Load(false); AZ_Assert(loaded, "FbxSceneBuilder unit tests failed to load SceneData module."); init = sceneDataModule->GetFunction(AZ::InitializeDynamicModuleFunctionName); AZ_Assert(init, "FbxSceneBuilder unit tests failed to find the initialization function the SceneData module."); (*init)(AZ::Environment::GetInstance()); } void TeardownEnvironment() override { auto uninit = sceneDataModule->GetFunction(AZ::UninitializeDynamicModuleFunctionName); AZ_Assert(uninit, "FbxSceneBuilder unit tests failed to find the uninitialization function the SceneData module."); (*uninit)(); sceneDataModule.reset(); uninit = sceneCoreModule->GetFunction(AZ::UninitializeDynamicModuleFunctionName); AZ_Assert(uninit, "FbxSceneBuilder unit tests failed to find the uninitialization function the SceneCore module."); (*uninit)(); sceneCoreModule.reset(); AZ::AllocatorInstance::Destroy(); } private: AZStd::unique_ptr sceneCoreModule; AZStd::unique_ptr sceneDataModule; }; AZ_UNIT_TEST_HOOK(new FbxSceneBuilderTestEnvironment);