//////////////////////////////////////////////////////////////////////////// // // All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or // its licensors. // // For complete copyright and license terms please see the LICENSE at the root of this // distribution (the "License"). All use of this software is governed by the License, // or, if provided, by the license below or the license accompanying this file. Do not // remove or modify any license notices. This file is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // // Original file Copyright Crytek GMBH or its affiliates, used under license. // // //////////////////////////////////////////////////////////////////////////// Property { Name = %NOISE Mask = 0x1 Property (Dust & Turbulence) Description (Add a dust overlay [spec map for dust, bump map for turbulence] ) } Property { Name = %RECEIVE_SHADOWS Mask = 0x2 Property (Receive Shadows) Description (Enable shadow receiving) } Property { Name = %UV_VIGNETTING Mask = 0x4 Property (UV Vignetting) Description (Enabling this will cause contents to fade out at UV boundaries) }