{ "Source" : "ReflectionScreenSpaceTrace.azsl", "RasterState" : { "CullMode" : "Back" }, "DepthStencilState" : { "Depth" : { "Enable" : true, // required to bind the depth buffer SRV "CompareFunc" : "Always" } }, "DrawList" : "forward", "ProgramSettings": { "EntryPoints": [ { "name": "MainVS", "type": "Vertex" }, { "name": "MainPS", "type": "Fragment" } ] } }