""" Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. SPDX-License-Identifier: Apache-2.0 OR MIT """ # fmt: off class Tests(): level_created = ("New level created", "Failed to create new level") entity_created = ("Test Entity created", "Failed to create test entity") add_sc_component = ("Script Canvas component added to entity", "Failed to add SC component to entity") no_errors_found = ("Tracer found no errors", "One or more errors found by Tracer") no_warnings_found = ("Tracer found no warnings", "One or more warnings found by Tracer") # fmt: on def Entity_HappyPath_AddScriptCanvasComponent(): """ Summary: Script Canvas Component can be added to an entity Expected Behavior: Script Canvas Component is added to the entity successfully without issue Test Steps: 1) Create temp level 2) Create test entity 3) Start Tracer 4) Add Script Canvas component to test entity 5) Search for errors and warnings Note: - This test file must be called from the Open 3D Engine Editor command terminal - Any passed and failed tests are written to the Editor.log file. Parsing the file or running a log_monitor are required to observe the test results. :return: None """ from utils import TestHelper as helper from utils import Tracer from editor_entity_utils import EditorEntity import azlmbr.legacy.general as general LEVEL_NAME = "tmp_level" WAIT_TIME = 3.0 # SECONDS # 1) Create temp level general.idle_enable(True) result = general.create_level_no_prompt(LEVEL_NAME, 128, 1, 512, True) Report.critical_result(Tests.level_created, result == 0) helper.wait_for_condition(lambda: general.get_current_level_name() == LEVEL_NAME, WAIT_TIME) general.close_pane("Error Report") # 2) Create new entity test_entity = EditorEntity.create_editor_entity("test_entity") Report.result(Tests.entity_created, test_entity.id.IsValid()) # 3) Start Tracer with Tracer() as section_tracer: # 4) Add Script Canvas component to test entity test_entity.add_component("Script Canvas") Report.result(Tests.add_sc_component, test_entity.has_component("Script Canvas")) # 5) Search for errors and warnings Report.result(Tests.no_errors_found, not section_tracer.has_errors) Report.result(Tests.no_warnings_found, not section_tracer.has_warnings) if __name__ == "__main__": import ImportPathHelper as imports imports.init() from utils import Report Report.start_test(Entity_HappyPath_AddScriptCanvasComponent)