/* * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include #include #include #include using namespace ScriptCanvasTests; using namespace ScriptCanvasEditor; using namespace TestNodes; void ReflectSignCorrectly() { AZ::BehaviorContext* behaviorContext(nullptr); AZ::ComponentApplicationBus::BroadcastResult(behaviorContext, &AZ::ComponentApplicationRequests::GetBehaviorContext); AZ_Assert(behaviorContext, "A behavior context is required!"); behaviorContext->Method("Sign", AZ::GetSign); }