/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include namespace ScriptCanvasEditor { AZ::Data::AssetId ReadRecentAssetId(); void SetRecentAssetId(const AZ::Data::AssetId& assetId); void ClearRecentAssetId(); }