/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include namespace AzQtComponents { MappedPoint MappedCursorPosition() { POINT point; GetCursorPos(&point); return { { point.x, point.y }, QCursor::pos() }; } } // namespace AzQtComponents