/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include namespace MaterialEditor { void MaterialDocumentSettings::Reflect(AZ::ReflectContext* context) { if (auto serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(1) ->Field("defaultMaterialTypeName", &MaterialDocumentSettings::m_defaultMaterialTypeName) ; if (auto editContext = serializeContext->GetEditContext()) { editContext->Class( "MaterialDocumentSettings", "") ->ClassElement(AZ::Edit::ClassElements::EditorData, "") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->DataElement(AZ::Edit::UIHandlers::Default, &MaterialDocumentSettings::m_defaultMaterialTypeName, "Default Material Type Name", "") ; } } if (auto behaviorContext = azrtti_cast(context)) { behaviorContext->Class("MaterialDocumentSettings") ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) ->Attribute(AZ::Script::Attributes::Category, "Editor") ->Attribute(AZ::Script::Attributes::Module, "materialeditor") ->Constructor() ->Constructor() ->Property("defaultMaterialTypeName", BehaviorValueProperty(&MaterialDocumentSettings::m_defaultMaterialTypeName)) ; } } } // namespace MaterialEditor